SPV3 likewise supports wired and wireless gamepads.
Besides being movable, the Field of View and different settings can be accessed to in-game pressing the F7 key. The HUD has additionally been changed to look more current, bringing the health bar and shield power gauge to the middle of your screen and overhauling the general look. The additions offer you a new way to experience the game as it renders at 60 frames per second.Įaster eggs can likewise be found in the mod, especially on the Pillar of Autumn.
Lighting effects shimmer on shiny surfaces and particles in the air they are subtle changes to the look of the game but make a major difference in the appearance.
Graphical updates have been meticulously improved to an elevated expectation, despite running on the Halo: CE engine.